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Lighting - TCC: Algebra

My Lighting work for The Crystal Core: Algebra. This is one of four educational game courses developed by BitLoft. As the only lighting artist on the project, I got to determine the look and execution of lighting throughout the game's 52 levels.
I used Funly's Sky Studio plugin to create all the skyboxes. Scene lighting was baked using Unity 2018's Progressive Lightmapper. I also created a variety of environmental vfx.

Encountering Kimiya, the Algebra Guardian, in one Unit Exam level.

Encountering Kimiya, the Algebra Guardian, in one Unit Exam level.