A collection of cover art for Floor Plan 2, its DLC "Backside Story", and updated art for the Quest 3 graphics update. My role in creating FP2 marketing assets begins with concept sketches using either 2D drawings or rough posing of characters and props in 3D. Our character artist, Ralph Bull, is responsible for final posing, bespoke smooshing, and upres-ing of the characters. I then combine his final character models with any environmental assets I've made in Marmoset Toolbag for shading, lighting, and rendering. The final image is composited in Photoshop by myself with the guidance of the studio leads, Holden Link and Nic Vasconcellos. Multiple formats and aspect ratios are required for different platforms, which makes for a lot of composition puzzles.
These images are always quite a challenge and require the coordination of the whole team. But the results are always a delight!
Floor Plan 2 logo by Phill Dickenson
DLC Backside Story logo design by me.